package hu.crs.game.action.move;

public class Movement {
	public Movement(boolean move, int value) {
		super();
		this.move = move;
		this.value = value;
	}
	boolean move;
	int value;
	
	public boolean isMove() {
		return move;
	}
	public void setMove(boolean move) {
		this.move = move;
	}
	public int getValue() {
		return value;
	}
	public void setValue(int value) {
		this.value = value;
	}

}
